Tuesday, June 22, 2010

Warts More Condition_symptoms

Age of Industry

2010 to 3 to 5 players - Expert - Mr. Wallace - Treefrog

Explanation rules: 45 minutes

Length of the game : 3:00



SwatSh : 9,8 / 10

Martin Wallace is still the anarchist games creators ! He announces

Age Of Industry like the little brother Brass simpler and lighter.

So with 14 pages of rules, even if they are less dense than Brass , we can not say that this is light!

And with 3 hours of play, even if Brass lasts longer, you can not say that Age of Industry or if it's family.


Age of Industry , even if it is lighter than Brass, is nevertheless a game long and complex at the Martin Wallace .


While giving the beast?

Age of Industry game is very deep strategy and tactics or marry well, where we will optimize its shots while taking care to respect its strategy. And different strategies, there a. .. The choices are particularly Corneille and assure you of the intense reflections.

Also the interaction between players is very present, as in Brass : Ensure that other players do before you can sell or build a mine just in time before your opponents when it lacks many coal are dilemmas frequent Age of Industry . Or enjoy a chance to crush opposing construction.

Despite its length (3 hours), the game turns go by quickly and you never get bored.

Wallace has regained its excellence with Age of Industry .

Philrey 212 : 9 / 10

Here's a good evening. Excellent that Age of Industry. The little brother of Brass has nothing to envy to his eldest.

The rules are more accessible to me que Brass. Mais difficile de comparer les deux car trop de temps s'est écoulé entre les deux jeux. Mon souvenir de Brass est excellent. Celui d'Age of Industry le sera aussi.

M'ayant un peu dispersé au début, je me retrouvais dans l'impossibilité de 'construire' quoi que ce soit car je n'avais pas accès aux ressources. J'ai donc du patienter quelques tours avant de pouvoir évoluer un tant soit peu. Du coup, je baisse un peu les bras en me disant que je vais ramer pour rattraper mon retard. Je vois les deux autres joueurs déjà se débarrasser de leurs emprunts quand moi j'en ai encore deux, et pas prêt de les liquider. Que du contraire!

Etrangement, et tant mieux pour moi et la evening;), I manage to recover. What makes me think that the debts of the outset, we try to limit the max to avoid paying too much interest at every turn, must not be compulsorily liquidated quickly. This is not the objective "short" run of the game!

In conclusion, several possible strategies. Big ideas for a game that turns pass without realizing it. Tower of only 3 phases. Surprising as Master Wallace)

Benoit : 9,4 / 10

Another big night game "Age of Industry"! Despite our part 3 hours, not a timeout.

The interaction is very present through several mechanisms awesome: that struck me is the ability to construct buildings in industrial or mining towns through two very different types of cards: either a map area (you built what you want in "Bavaria") or a specific building an extension of its railways. We can use the tracks of other players to carry their goods but not to extend ...

Another advantage is the ability of the game bouncing! Philrey appeared after two dropped shots is really well back in the game and my hair on the wire using a different strategy.

From all good for an informed public.































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